From the Room Series, by Mathew Borrett.
Bandicoot is a programming language that focuses on manipulating data through the relational algebra. It also exposes its environment over an HTTP interface, but unfortunately it is not a RESTful one.
Here’s a small code sample, taken from the Bandicoot intro:
rel Books {
title: string,
pages: int,
price: real,
}
shelf: Books;
fn List(): Books
{
return shelf;
}
fn Append(b: Books)
{
shelf += b;
}A book of illustrations by Cory Godbey. It can be purchased from his store.
Writeup on pathfinding for games with graphs and the A* algorithm, with code in Python. Written by me.
Elixir is a Ruby-like language built on top of Erlang’s BEAM VM. Whether or not the syntax change from Erlang’s Prolog-inspired structure is a good thing is up for debate, but a consequence of the change is that Elixir is homoiconic. Other interesting features include Clojure-like protocols , and the ability to invoke Erlang code from Elixir programs.
A ROM patch containing the English translation of the 1992 Game Boy dungeon crawler Cave Noire has been released. Check out the project page.
Texts is a new kind of editor for creation of text structure and content. Books, articles and blog posts written once in Texts can be processed and published in many formats.
Available for OS X and Windows, Texts is a WYSIWYM editor that saves files as plain text formatted using a ‘subset of de-facto standard Markdown’.
Woa there lappy, whatcha doin. Are ya makin a game? Thats cool lappy, keep it up!
(Poster for the upcoming Blitzkast, Feb 12th. New topic on tigsource soon!)
Also, I recorded the process, gonna put this on youtube shortly.
I’ll be around for this Blitzkast. It’s all going down in #poppenkast on SlashNET. What’s a Blitzkast? If you have to ask, you’ll never know.